set name "[AMC]InvisiBill" set radiogender "male" bind KP_SLASH "set name MP*InvisiBill; wait; wait; kill; wait; set name [AMC]InvisiBill" set dance "vstr dance1" set dance1 "use special;cl_yawspeed 1300;wave 1;+attack;+lookup;+attack;+left;+movedown;wave 4;set dance vstr dance2" set dance2 "radio 2;radio 4;radio 6;radio 8;say_team ...who do i appreciate? %T!;set dance vstr dance3" set dance3 "-movedown;+moveup;+attack;-left;-attack;-lookup;-moveup;centerview;set dance vstr dance1" set sky_t "vstr skyoff" set skyoff "set sky_t skyon; sky stars 99999999999999999999" set skyon "set sky_t skyoff; sky stars" bind s vstr sky_t set cg_bobpitch "0" set cg_bobroll "0" set cg_bobup "0" set cg_runpitch"0" set cg_runroll "0" set v_kicktime "0" set allow_download_maps "1" set allow_download_sounds "1" set allow_download_models "1" set allow_download_players "1" set allow_download "1" set cl_predict "1" set sv_reconnect_limit "3" set msg "1" bind m "partner" bind 1 "radio 1;say_team One" bind 2 "radio 2;say_team Two" bind 3 "radio 3;say_team Three" bind 4 "radio 4;say_team Four" bind 5 "radio 5;say_team Five" bind 6 "radio 6;say_team Six" bind 7 "radio 7;say_team Seven" bind 8 "radio 8;say_team Eight" bind 9 "radio 9;say_team Nine" bind 0 "radio 10;say_team Ten" bind b "radio 10;wait;radio 4;say_team Roger that!" bind r "radio cover; say_team Cover me, $T!" bind g "radio go; say_team Go $T!" bind z "radioteam treport; say_team Report in! I've got $H health left." bind v "radio enemys; say_team Enemy spotted" bind f "radio taking_f; say_team Taking fire with $H health left. Cover me, $T" bind F5 "choose MP5/10 Submachinegun; choose Silencer" bind F6 "choose M4 Assault Rifle; choose Kevlar Vest" bind F7 "choose Handcannon; choose Kevlar Vest" bind F8 "choose Dual Mk23 Pistols; choose Bandolier" bind h "use M26 Fragmentation Grenade" cg_RQ3_ssgSensitivity2x .5 cg_RQ3_ssgSensitivity4x .25 cg_RQ3_ssgSensitivity6x .166666667 set 2x_mode "bind KP_DOWNARROW vstr 2x_in;bind KP_DEL vstr 4x_mode;echo 2x Mode" set 4x_mode "bind KP_DOWNARROW vstr 4x_in;bind KP_DEL vstr 2x_mode;echo 4x Mode" set 2x_mode_in "bind KP_DOWNARROW vstr 2x_out;bind KP_DEL vstr 4x_mode_in;weapon;weapon;weapon;echo 2x Mode" set 4x_mode_in "bind KP_DOWNARROW vstr 4x_out;bind KP_DEL vstr 2x_mode_in;weapon;echo 4x Mode" set 2x_in "weapon;bind KP_DOWNARROW vstr 2x_out;bind KP_DEL vstr 4x_mode_in;echo 2x" set 2x_out "unzoom;bind KP_DOWNARROW vstr 2x_in;bind KP_DEL vstr 4x_mode;echo 1x" set 4x_in "weapon;weapon;bind KP_DOWNARROW vstr 4x_out;bind KP_DEL vstr 2x_mode_in;echo 4x" set 4x_out "unzoom;bind KP_DOWNARROW vstr 4x_in;bind KP_DEL vstr 2x_mode;echo 1x" bind KP_PGDN "unzoom;vstr 2x_mode;echo Resetting to 1x, 2x Mode" vstr 2x_mode bind del "drop item" bind end "drop weapon" bind KP_MINUS "irvision" bind KP_ENTER "menu" bind MOUSE3 "weapon" bind MWHEELDOWN "weapnext" bind MWHEELUP "weapprev" bind PGDN "say_team Sorry about that teammate. =(" //////////////////////////////////////////////////// /////// Radio/Regular Shift Switch ///////////////// //////////////////////////////////////////////////// //set _reg -- Regular mode set movereg "bind UPARROW +forward;bind DOWNARROW +back;bind LEFTARROW +moveleft;bind RIGHTARROW +moveright" set otherreg "bind SHIFT +moveup;bind CTRL +movedown;bind MOUSE1 +attack;bind KP_INS +button5;bind KP_END vstr kp1reg" set kp1reg "bandage; say_team Bandaging with $H health. Cover me, $T!" //set _rad -- Radio mode set moverad "bind UPARROW vstr uprad; bind DOWNARROW vstr downrad; bind LEFTARROW vstr leftrad; bind RIGHTARROW vstr rightrad" set otherrad "bind SHIFT vstr jumprad; bind CTRL vstr crouchrad; bind MOUSE1 vstr firerad; bind KP_INS vstr kp0rad; bind KP_END vstr kp1rad" set uprad "radio forward;say_team Forward" set downrad "radio back;say_team Back" set leftrad "radio left;say_team Left" set rightrad "radio right;say_team Right" set jumprad "radio up;say_team Up" set crouchrad "radio down;say_team Down" set firerad "radioteam enemyd; say_team $K down" set kp0rad "radioteam reportin; say_team I have $H health left and $A for my $W." set kp1rad "radioteam teamdown; say_team One of ours is down, but I still have $H health." //Click to open door, toggle radio mode set +radshift "opendoor; vstr moverad; vstr otherrad; set radshiftfix vstr -radshift; echo Radio Mode" //Click again to return to regular mode set -radshift "vstr movereg; vstr otherreg; set radshiftfix vstr +radshift; echo Regular Mode" vstr -radshift bind mouse2 "opendoor" bind ENTER "vstr radshiftfix" //////////////////////////////////////////////////// set in_mouse "-1" set freelook "1" set lookspring "0" set lookstrafe "0" set m_filter "1" set m_forward "0" set m_pitch "0.022" //Negatives = Mouse invert set m_side "0" set m_yaw "0.022" set sensitivity "20" bind y "messagemode" //message all bind t "messagemode2" //message team/partner bind k "score" bind ~ "toggleconsole" bind ` "toggleconsole" bind TAB "inven" bind [ "invprev" bind ] "invnext" bind ESCAPE "togglemenu" bind F1 "cmd help" bind BACKSPACE "screenshot" set run "set cl_run 1; bind . vstr walk; echo Movement set to Running" set walk "set cl_run 0; bind . vstr run; echo Movement set to Walking" bind . "vstr walk" bind ALT "" bind INS "wave 1" bind HOME "wave 3" bind PGUP "wave 4" //bind DEL "wave 0" //bind END "wave 2" set demstop1 "stop; echo Current Demo Stopped;wait;wait;wait;vstr demstop2" set demstop2 "echo Press 'F3' again to start next demo in sequence" set dem1 "echo Starting Demo1; record demo_01; set next_demo vstr dem2" set dem2 "echo Starting Demo2; record demo_02; set next_demo vstr dem3" set dem3 "echo Starting Demo3; record demo_03; set next_demo vstr dem4" set dem4 "echo Starting Demo4; record demo_04; set next_demo vstr dem5" set dem5 "echo Starting Demo5; record demo_05; set next_demo vstr dem6" set dem6 "echo Starting Demo6; record demo_06; set next_demo vstr dem7" set dem7 "echo Starting Demo7; record demo_07; set next_demo vstr dem8" set dem8 "echo Starting Demo8; record demo_08; set next_demo vstr dem9" set dem9 "echo Starting Demo9; record demo_09; set next_demo vstr dem0" set dem0 "echo Starting Demo10; record demo_10; set next_demo vstr demempty1" set demempty1 "echo You have exhausted this session's queue!;wait;wait;wait;wait; vstr demempty2" set demempty2 "echo You must exit and archive existing demos before recording more" set next_demo "vstr dem1" bind F4 "demstop1" bind F3 next_demo //execute a configuration with map-specific settings //bind f9 "exec $mapname" //doesn't always work (?) bind f9 "say_team Fire in the hole! Get down!" //bind f10\ //bind f11 |-- Reserved for map specific settings. See mapname.cfg... //bind f12/ set bholelimit 40 set splatlimit 40 set shelloff 0 //eof